Teleread notes that AT&T customers can now get Nokia Ovi Store App purchases billed automatically to their AT&T bill.
The Press Release mentions convenience -
Ovi Store by Nokia is now available to AT&T customers using the following Nokia devices the Nokia E71x, Nokia Surge, Nokia Mural, Nokia 6650, Nokia 6555 or Nokia 6350 …
These AT&T customers will also be able to download free and paid content from Ovi Store with the convenience of charging their paid content purchases directly to their monthly AT&T bill.
This is a HUGE move and convenience is a rather small part of it. This post will discuss automatically billed purchases from a consumer psychology perspective.
Critical Aspects of the Purchase Process
There are several things that make a huge difference to how much purchasing customers do and how happy/content they are with it -
- Context.
- Site/Device taking the user naturally and quickly to the purchase point.
- Ease of making the purchase.
- The Invisibility i.e. Detaching the fact that you are paying actual money from the act of buying.
- Removing the threat of regret.
We’ll look at Nokia’s automatic billing addition, the iPhone’s App purchase process, and Kindle Store purchases.
Setting the Right Context
Consider the Internet -
- You get a lot of things for free.
- Users tend to search for deals and coupons right before purchase.
- There’s lots of competition.
- You can choose between 20 different places.
- You have no idea of users’ economic circumstances.
You basically have a purchase context that’s far from ideal. Even before users can see what product you’re selling, what its utility is, etc. you have the odds against you.
There are obviously exceptions – search engine traffic is often traffic of good intent and sites like Amazon.com have a good purchase context.
Contrast the Internet Context with the iPhone App Store context -
- Over 50% of apps are paid apps.
- Users have already bought an iPhone and are already paying for data and voice packages.
- Users tend to be OK paying for things.
- There is only one store. Users know where to buy.
- There is only Apple – no competing app store.
eReaders and Cellphones provide amazingly good purchase context.
Taking the user naturally and quickly to the purchase point
Look at the iPhone and the Kindle -
- In iTunes even the lists have ‘Buy with 1 click’ buttons.
- On the iPhone every App Detail page has exactly ONE button – to buy the app.
- On the Kindle every Kindle book detail page has the ‘Buy Now’ button highlighted by default.
- On Amazon.com every Kindle book page has the 1-click button highlighted implicitly.
Shouldn’t it be the most natural thing to take users quickly and smoothly to where they can buy the product?
However, a lot of companies don’t get this -
- WalMart has an Add to Cart button to the bottom right – almost placed as an afterthought.
Ease of Making the Purchase
It’s ridiculously easy to make Kindle and iPhone purchases -
- 1 click purchases with a confirmation dialog (that you can turn off) for iTunes. Log-in is also required.
- 1 click purchase with a log-in for the iPhone.
- 1 click purchases without a confirmation dialog for Amazon.com (log-in required) and Kindle.
- On the Kindle you don’t even have to log-in.
Think about just how easy buying a book on the Kindle is - you have almost zero friction. The only thing easier would be it reading your mind.
In stark contrast is how you buy Android Apps -
- Payments have to be made via Google Checkout.
- Payment information is not collected until the first time you purchase a paid app.
- Users have to enter credit card details.
This article in Venture Beat discusses it and it’s particularly interesting to hear one possible solution -
Hoogsteder thinks carrier billing, where Android app purchases show up on your phone bill instead of your credit card, will get people to start buying.
The automatic billing suggestion does a lot more than simply make buying easy.
Invisible Purchases – Detaching the fact that you are paying money from the purchase
This is where the effectiveness of Nokia and AT&T’s strategy becomes apparent.
We’ve gradually had various layers placed between buying something and paying for it -
- First there were debit cards so that the physical act of giving money was made less painful.
- Then there were credit cards so you didn’t even have to pay until later.
- After that we got 1 click purchases where all you have to do is log-in and click. Your receipt isn’t even shown to you – just sent to your email.
- The next big step is to dissociate the purchase and make it show up at the end of the month on your AT&T/phone bill.
The bigger the detachment from the concept of paying money the higher the chance customers make a purchase.
Making things so simple and smooth necessitates providing some way to undo purchases.
Removing the Threat of Regret
A large portion of people’s reluctance to buy products stems from the fear of something bad happening and them regretting the purchase.
That leads to -
- Return policies.
- Warranties.
- The presence of used product markets.
With Amazon you get a 30 day return period. You even get a 7 day return period for Kindle book purchases.
Return policies remove a lot of the perceived commercialism of making the purchase process easy -
- Purchases are easy to help customers.
- If customers buy things by mistake, or make the wrong purchase, they can return things.
eReaders, eBooks and the Purchase Process
While we’re seeing rapid progress on a lot of different fronts, eReader and eBook companies are still missing out some important aspects -
- Sony didn’t add wireless downloads for a long time – It’s the equivalent of turning down money from customers.
- Nook’s short return period and 10% restocking fee make buying a Nook unnecessarily risky.
- None of the stores have a buying process as easy as Apple and Amazon’s 1 click buying.
- The addition of a million free books spoils the context of the Sony and Nook eBook stores. To make things worse – Both of them have a lot more free books than paid books.
Customers are coming in with great intentions – it’s simply inexcusable to make things complicated and painful for them.
By making purchases extremely convenient and painless you walk the line between convenience and diabolical effectiveness – However, things like a good refund policy ensure you stay on the side that’s good for customers.
Filed under: thoughts Tagged: | path of least resistance
What’s really interesting is that cell phones already have one click type purchasing — for ringtones. It’s amazing how many ringtones a teenage girl (my daughter) will buy.
It’s amazing how cell phone companies haven’t figured out how to use technologies they already employ.